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- Render/Wireframe or Shaded
- Toggles the display mode of the
current object between a wireframe rendering and a solid, shaded
rendering. The default is wireframe.
- Render/Gouraud or Flat
- Toggles the display mode of the
current object between a flat or smooth shading.
- Render/Lights
- Toggles the lights on and off. If lights
are off, all objects are coloured uniformly.
- Render/Slice DblBuf
- Toggles the double buffer mode of the
slice window. If double buffering is on, the window is smoothly
updated, but the colour resolution may be poor.
When double buffering is off, the colour resolution improves, but
the slice window flickers when updated. When taking snapshots,
turn off double buffering so as to get the best colour resolution.
- Render/3D DblBuf
- Same as Render/Slice DblBuf,
but for the 3D window.
- Render/Marker Labels
- Toggles between displaying labels
for the markers in the 3D window.
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