Next: About this document
Up: Programmer's Reference for the
Previous: Colour Manipulation
public void make_scale_transform(
Real sx,
Real sy,
Real sz,
Transform *transform )
-
- Creates a scaling transform with separate scaling in each
dimension. If the point (1.0, 1.0, 1.0) is transformed by the resulting
transform, the result will be (sx, sy, sz).
public void make_translation_transform(
Real x_trans,
Real y_trans,
Real z_trans,
Transform *transform )
-
- Creates a translation transform with separate translation in each
dimension. Transforming the point ( 0.0, 0.0, 0.0 ) by the resulting
transform will result in the point (x_trans, y_trans,
z_trans).
public void make_rotation_transform(
Real radians,
int axis,
Transform *transform )
-
- Creates a transform which achieves a rotation about one of the
three axes, (X, Y, or Z).
Next: About this document
Up: Programmer's Reference for the
Previous: Colour Manipulation