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marching_cube_data.h

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00001 #ifndef DEF_MARCHING_CUBES_DATA 00002 #define DEF_MARCHING_CUBES_DATA 00003 00004 #include <bicpl.h> 00005 #include <bicpl/marching_cubes.h> 00006 00007 typedef struct 00008 { 00009 00010 int n_triangles; 00011 voxel_point_type triangle_points[MAX_POINTS_PER_VOXEL]; 00012 00013 } marching_cube_data_struct; 00014 00015 #endif

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