#include <volume_io/internal_volume_io.h>
#include <bicpl/objects.h>
Include dependency graph for graphics_io.c:
Go to the source code of this file.
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public Status | input_graphics_file (STRING filename, File_formats *format, int *n_objects, object_struct ***object_list) |
public Status | output_graphics_file (STRING filename, File_formats format, int n_objects, object_struct *object_list[]) |
public Status | input_objects_any_format (Volume volume, STRING filename, Colour marker_colour, Real marker_size, Marker_types marker_type, int *n_objects, object_struct **object_list[]) |
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Definition at line 37 of file graphics_io.c. References add_object_to_list(), and input_object(). Referenced by add_deformation_model(), input_object(), input_objects_any_format(), and input_original_positions(). |
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Definition at line 140 of file graphics_io.c. References get_default_landmark_file_suffix(), input_graphics_file(), input_landmark_file(), and input_tag_objects_file(). |
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Definition at line 93 of file graphics_io.c. References output_object(). Referenced by create_lsq_hypersurface_float(). |