#include <netcdf.h>
#include <volume_io/internal_volume_io.h>
#include <bicpl/objects.h>
Include dependency graph for texture_values.c:
Go to the source code of this file.
Functions | |
private Status | output_texture_values_ascii (STRING filename, int n_values, Real values[]) |
private Status | input_texture_values_ascii (STRING filename, int *n_values, Real *values[]) |
private Status | output_texture_values_binary (STRING filename, int n_values, Real values[]) |
private Status | input_texture_values_binary (STRING filename, int *n_values, Real *values[]) |
public Status | output_texture_values (STRING filename, File_formats format, int n_values, Real values[]) |
Write a set of real values to file. | |
public Status | input_texture_values (STRING filename, int *n_values, Real *values[]) |
Read a set of real values from file. |
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Read a set of real values from file. Reading a BINARY_FORMAT file that was created on another system will produce undefined behaviour. Definition at line 166 of file texture_values.c. References input_texture_values_ascii(), and input_texture_values_binary(). |
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Definition at line 53 of file texture_values.c. Referenced by input_texture_values(). |
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Definition at line 107 of file texture_values.c. Referenced by input_texture_values(). |
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Write a set of real values to file. The file will be created, if necessary. BINARY_FORMAT files will not be portable. Definition at line 144 of file texture_values.c. References output_texture_values_ascii(), and output_texture_values_binary(). |
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Definition at line 23 of file texture_values.c. Referenced by output_texture_values(). |
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Definition at line 80 of file texture_values.c. References FALSE. Referenced by output_texture_values(). |