#include <volume_io/internal_volume_io.h>
#include <bicpl/objects.h>
#include <bicpl/geom.h>
#include <bicpl/trans.h>
Include dependency graph for polygons.c:
Go to the source code of this file.
Defines | |
#define | MAX_TEMP_STORAGE 1000 |
#define | MAX_NEIGHBOURS 1000 |
Functions | |
private void | reverse_polygon_order (polygons_struct *polygons, int poly) |
private Real | estimate_polygon_curvature (Point *point, int n_neighs, Point neighs[], Point *centroid, Vector *normal, Real *base_length) |
public void | initialize_polygons (polygons_struct *polygons, Colour col, Surfprop *spr) |
generate empty set of polygons | |
public void | initialize_polygons_with_size (polygons_struct *polygons, Colour col, Surfprop *spr, int n_points, int n_polygons, int size) |
generate polygons with fixed-size facets | |
public void | free_polygon_neighbours (polygons_struct *polygons) |
public void | delete_polygons (polygons_struct *polygons) |
public void | copy_polygons (polygons_struct *src, polygons_struct *dest) |
public void | set_polygon_per_item_colours (polygons_struct *polygons) |
public void | create_polygons_visibilities (polygons_struct *polygons) |
public void | set_polygons_visibilities (polygons_struct *polygons, BOOLEAN state) |
public void | start_new_polygon (polygons_struct *polygons) |
public void | add_point_to_polygon (polygons_struct *polygons, Point *point, Vector *normal) |
public int | get_polygon_points (polygons_struct *polygons, int poly, Point points[]) |
public void | get_polygon_centroid (polygons_struct *polygons, int poly, Point *centroid) |
public int | find_vertex_index (polygons_struct *polygons, int poly, int point_index) |
public int | find_edge_index (polygons_struct *polygons, int poly, int point_index1, int point_index2) |
public BOOLEAN | find_polygon_with_edge (polygons_struct *polygons, int point_index1, int point_index2, int *poly_containing_edge, int *edge_index) |
public BOOLEAN | find_polygon_with_vertex (polygons_struct *polygons, int point_index, int *poly_index, int *vertex_index) |
public BOOLEAN | lookup_polygon_vertex (polygons_struct *polygons, Point *point, int *point_index) |
public BOOLEAN | find_next_edge_around_point (polygons_struct *polygons, int poly, int index_1, int index_2, int *next_poly, int *next_index_1, int *next_index_2) |
public int | get_neighbours_of_point (polygons_struct *polygons, int poly, int vertex_index, int neighbours[], int max_neighbours, BOOLEAN *interior_point) |
public int | get_polygons_around_vertex (polygons_struct *polygons, int poly, int vertex_index, int poly_indices[], int n_polys_alloced, BOOLEAN *closed_flag) |
public void | compute_polygon_normal (polygons_struct *polygons, int poly, Vector *normal) |
public void | compute_polygon_normals (polygons_struct *polygons) |
public void | average_polygon_normals (polygons_struct *polygons, int n_iters, Real neighbour_weight) |
public BOOLEAN | get_plane_polygon_intersection (Vector *normal, Real d, polygons_struct *polygons, int poly, Point intersection_points[]) |
public BOOLEAN | get_plane_segment_intersection (Vector *normal, Real d, Point *p1, Point *p2, Point *intersection_point) |
public void | reverse_polygons_vertices (polygons_struct *polygons) |
public void | make_polygons_front_facing (polygons_struct *polygons) |
public BOOLEAN | polygon_is_back_facing (polygons_struct *polygons, int poly) |
public void | compute_points_centroid_and_normal (polygons_struct *polygons, int point_index, int n_neighbours, int neighbours[], Point *centroid, Vector *normal, Real *base_length, Real *curvature) |
public void | compute_polygon_point_centroid (polygons_struct *polygons, int poly, int vertex_index, int point_index, Point *centroid, Vector *normal, Real *base_length, Real *curvature) |
public Real | compute_polygon_vertex_curvature (polygons_struct *polygons, int point_index) |
private void | get_opposite_point (polygons_struct *polygons, int poly, int edge, Point *point) |
public Real | get_polygon_edge_angle (polygons_struct *polygons, int poly, int edge) |
public BOOLEAN | polygons_are_same_topology (polygons_struct *p1, polygons_struct *p2) |
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Referenced by compute_polygon_normal(), and recursive_scan_polygon_to_voxels(). |